The human behind NovaFlow

I build systems.
I create worlds.
I work with my hands.

I’m Mike. I trained in industrial process automation, now work across backend and full-stack software, and have helped ship Unity games.

Mike looking upward, in a dark jacket with subtle blue and violet lighting

What I bring to the work

From circuits to software to worlds.

Backend & integrations

Async workflows, webhooks, retries, validation, and reliable reporting.

  • C# / .NET
  • Python
  • FastAPI
  • REST APIs
  • Redis
  • SignalR
  • Docker

Interfaces & data

Admin panels, analytics, reusable components, and business data that makes sense.

  • JavaScript / TypeScript
  • React
  • Next.js
  • Lit / Polymer
  • PostgreSQL
  • Cosmos DB

Games & interactive worlds

Unity is my main game platform, including shipped work and technical leadership. I also work with Unreal Engine, Three.js, and Phaser.

  • Unity / C#
  • Unreal Engine
  • Three.js
  • Phaser
  • WebGL

Electronics & automation

My training in industrial automation meets hands-on work with electrical diagrams, microcontrollers, lighting, and physical prototypes.

  • PLC / SCADA
  • Electrical schematics
  • Arduino
  • Microcontrollers
  • LED / RGB(A)
  • Real-neon signs

Visual craft & animation

Vector graphics, motion design, 2D and 3D animation, and character rigging bring another dimension to the work.

  • Illustrator
  • After Effects
  • Photoshop
  • Blender
  • Vector graphics
  • Motion design
  • 2D / 3D animation
  • Rigging

I’m deepening my Go skills and exploring AI agents and characters as ways to make systems more responsive.

How I think

How does it work?
What happens when someone acts?

In automation and backend work, I ask what can fail and how we’ll know. In an interface, I ask whether each action gets a clear, useful response. Reliable behavior and human feedback belong together.

Games taught me to think in resources, goals, feedback, and rewards. Those ideas help me turn routine work into progress someone can understand and own.

More than the work

I like ideas
you can touch.

Away from code, I build electronics, experiment with light, and have even made logotypes in real neon. Adventures, humor, and the people I meet matter to me, too.

More from me below
About Mike | NovaFlow